Introduction to GLM

OpenGL Mathematics (GLM) is a header-only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. An extension system provides extended capabilities such as matrix transformations and quaternions.

This package is known to build and work properly using an LFS 12.1 platform.

Package Information

Installation of GLM



This package is unusual as it includes its functionality in header files. We just copy them into position.

As the root user:

cp -r glm /usr/include/ &&
cp -r doc /usr/share/doc/glm-1.0.0


Installed Program: None
Installed Library: None
Installed Directory: /usr/include/glm and /usr/share/doc/glm-1.0.0